WebWord.com : Moving WebWord : Embrace, Destroy, and Consume (4 Dec. 1998) |
Embrace, Destroy, and Consume Your Competitors' Web Sites In the world of Web development, your competitors' Web sites are perhaps your single most important development resource. Your competitors are doing everything they can to build the coolest, fastest, most awesome Web sites. They want visitors, they want hits, they want sales. With this kind of motivation, your competitors are certainly an excellent resource. Without a doubt your enemies have great ideas, and it is your job to take what they have and improve it via usability. I'm not saying you should steal what they have. I'm saying that you ought to fully embrace these sites. You need to come clean; you need to admit that they have some things that you don't. Embrace their ideas. Embrace the notion that they have done things right. Now, it is time to splash some cold water on your face and wake up. Your job, especially if you have a commercial site, is to destroy your enemies. You must crush them under your foot. But hold on. Before we get to hasty, we must make our battle plan.
Taken as a whole, the information gathered will help you know what things are cool, useful, and usable about your competitors' sites. You have embraced and acquired what you want from your competitors. You have sucked the marrow from the bones of their sites! If you have done things right, your users have told you what is great about your competitors' Web sites.
At this point, your job is still not done. You have not really destroyed your enemies. You have only taken the things that are good and "wounded" them a bit. It is now time to scrutinize both your site and your competitors' sites from a usability point of view. You should do everything in your power to understand what sucks about your competitors' sites. If you don't understand their flaws, you are doomed to repeat them on your site. Use the data you gathered from your user testing to understand the problems of your competitors' sites. Think of things this way: If users hate your competitors' sites, and your site is very similar, then it should be obvious that users will not like your site. During this 'attack phase' you should ask users to destroy your site too. The more data, in this case, the better. At this point, you now understand the importance of embracing the great ideas from your competitors. And, you should see why you must critique and test these ideas. But remember, your site is a target too. Ask yourself the following two questions.
Fortunately, you can gather data about your users and you can test ideas that you might have. Just listen to them. However, you have no idea how your competitors are using your site. If your competitors are savvy, which is best to assume, they are using your site. To stay ahead of them you must consistently and constantly engage in preemptive usability strikes. You must know your users, of course, but you must also stay two steps ahead of your competitors. If their sites are cool and usable, your site must be more cool and more usable. Thus, you must decide immediately that your site will constantly evolve. You must act now. You must fully accept that your site will need to be fresh and engaging. This requires relentless usability testing. Here are some things to consider as you go about waging your usability war:
Each and every user is a four star general in the usability army. They know what they want and they know what they need -- give them the opportunity to lead you into battle.
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1998 by John S. Rhodes. All rights reserved.