WebWord.com > Moving WebWord > Rage Against the Machine (29-Nov-2000)


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Rage Against the Machine

by John S. Rhodes

Summary: Usability is about psychological research, data collection, and data analysis. It is not really about design, or marketing, or programming. Unfortunately, you need to be wary of companies that claim they do usability because many do not interact with users at all, and many do not do any research. Pay close attention to your business problems and when you are seeking out usability help, talk in detail about how the research is going to be conducted. 


Houston, We Have a Problem 

Recently there has been a substantial increase in the amount of noise filling the usability space. The definition of usability is being perverted. "Usability" is being thrown around like a rag doll and folks are really getting confused. My email inbox is full of questions that are the result of poorly defined representations of usability. The media is getting confused and so are many companies. Worse still, many of the wrong people seem to be saying the right things and many of the right people are saying the wrong things. There is too much ambiguity.

So, I'm going to step up to the plate and take a big swing. Hang in there! I'm going to try to nail down what usability means. I'm sure that many people will not agree with me, but I don't care. (For my own sake, I want to give you a definition.)

Usability: The systematic application of psychological research methods to activities carried out by humans with technology. The core focus is on understanding the core challenges and successes that users have with technology. The result of the research is a data set that can be used to improve the experience that users have with the technology.

As you can tell, the focus is on data and research. Usability should be about understanding people and technology through rigorous psychological research. It is true that usability is both an art and a science, but there is not a balance. Usability should be about numbers and charts and user comments. It should be about understanding people through observation and data collection. Let's face it, if you were interested in anything but user data you'd be better off asking your friends and relatives what they thought. You'd be off gathering random opinions, you would let your creative juices flow creative, and you would trust your designers, project managers, and executives to build your technology. 

But, that just doesn't work. (Think about the dot com failures. Yikes!) You have to understand your users and customers. You have to do research. There is no magical formula, this is the reality.

I admit that much of what I talk about on Webword does not fit my definition of usability. I do talk about creativity, art, marketing, information architecture, and a whole lot more. I deviate from my own definition of usability all of the time. However, and this is crucial, when we are working with a client, we do everything we can to stay on target. My team designs experiments, we gather data, we analyze data, and we write reports about how users interact with web sites. We focus on psychological research as it can be applied to users and technology.

In general we stay away from design and we stay away from marketing. This doesn't mean that we don't understand these other areas and it doesn't mean we can't add value. And, it doesn't mean we don't interact with some really sharp and creative designers. I'm only trying to stress that we don't say we do usability and then run off and design web sites. 

That isn't right.


Why Data? Why Research?

Pay close attention to the following points. Usability is a small field. There are not very many people that have legitimate usability research skills. Usability is a science more than most people realize and when done right, it is difficult. I would argue that the core strength of usability is the very fact that it is empirical

Developers generally do not understand how to conduct research that will truly capture how people use technology. Designers design. Developers code. Usability professionals conduct research, and they tend to suck at design. (It's true, most of us are way too conservative and we tend to lack creative zest!) I want to make this important point again: Usability professionals should not design your web site. That is not their role. 

Aside: Are you having a hard time convincing your managers about this? Have them read this article or have them contact me. I'll explain exactly why usability professionals are not designers. Usability is not design.

Usability is hard. Usability research is intense and requires a constant focus on other people. And it isn't just watching people. It is watching people with a purpose and it is gathering the right data about their activities. And, well, it is a whole lot more. It also requires an understanding of research principles and data analysis. Many people think it is dreadfully boring since it requires hours of analysis. You have to love people and data to love usability.

Aside: If you are getting help from a usability researcher or research team, be sure that you are getting data. If you get opinions, that is fine, as long as they are backed up with some research. And, be sure that the data is answering your questions or you will be wasting your time and money.

Data is important because it reflects reality better than just about anything else. Opinions, creativity, and art are expressions. While they might please people, they don't reflect how people act in the same way as data from usability tests. This is the same reason why surveys and focus groups fail. Surveys and focus groups only capture what people say and think. They do not capture how people act. This is critically important for most web sites. For example, let us say that people tell a company that they love web sites that use many fonts because that is cool. If you design based on these comments, you could be in for a disaster. Why? Well, a usability test might reveal that reading speed is reduced by 35% because of the variability in the fonts. Further, when the reading speed is reduced, that usability test might reveal that users are less likely to buy a certain high margin product. The moral of this example is that a survey or focus group will very likely give you the wrong data. 

Good usability researchers understand what tests are appropriate. They will hunt down the right questions and the right research techniques to address those questions. Ultimately, the researchers will provide the right data to help you improve your web site for your users.

Get the research religion.


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